Welcome to the Void Resplendent Online Rulebook. There have been some changes since the last time you played.
- Vigor numbers have been adjusted to be more internally consistent (but they still work the same way)
- Wounds are now Health and have had a similar adjustment
- Some adjustments and changes for balanced sake, Aptitudes, Weapons and Armor were the most heavily reworked. ”Learned” and “Improved Learned” were removed from lessons completely.
- Combat defense is now much simpler and less variable. It works on the same concept as the old one but less math and if you get caught without a good weapon you still have some decent defense
- All crafts have been replaced by the “Supercheck” system. It’s a single system that works exactly the same way for all crafts (demolition, hacking, genetic engineering, etc). Once you learn it once you know how to do all crafts
- Starship combat has been simplified and streamlined again